Teaching and Research Profile
- Human-Computer Interaction
- User Experience / Usability Engineering
- Interaction Design
- Natural User Interfaces / Multimodal Interaction
- Interactive Visualisation
- Mobile Computing
- Ubiquitous Computing
- Further information at http://wekoenig.de/forschung/
Services (for public sector clients and the private sector)
- Design of interactive applications (desktop, web, mobile, ‘spatial interaction’)
- Feasibility studies for novel forms of interaction, devices and applications
- Usability testing / heuristic evaluation
- Consultancy regarding the aforementioned teaching and research domains
- Research collaborations
Activities
- Professor of Interaction Design & Usability
- Dean of the Faculty of Computer Science
- Consultancy in the field of user experience
- Start-up coach as part of the Worms University of Applied Sciences Start-up Workshop
See also...
User Experience & Visualisation Research Group
Interdisciplinary Centre for Digital Experience Design
SciPort RLP – Research portal of the State of Rhineland-Palatinate
Website – Prof. Dr Werner König
Research projects
- Immersive Flight Simulation – Development of a technical evaluation platform, investigation of critical factors in hazardous situations (including mid-air collisions) and development of mobile and AR-based training applications
- Air-to-air radio procedures – a mobile app for AI-based learning and practising standard and emergency procedures for general aviation
- The KESSEL research project – Coordinated Deployment of Spontaneous Helpers in Specific Emergency Situations – addresses the question of how unorganised spontaneous helpers can be coordinated to provide support in crisis situations in line with needs, with the aid of digital tools. The project is a joint initiative between DRK-Rettungsdienst Rheinhessen-Nahe gGmbH, 8devs GmbH and Worms University of Applied Sciences, and is funded by the German Foundation for Civic Engagement and Volunteering (DSEE).
- Storytelling app ‘SchUM – Jewish Heritage on the Rhine’. Within the context of the UNESCO World Heritage Site ‘SchUM Sites in Speyer, Worms and Mainz’, 1,000 years of Jewish culture and history are brought to life through narrative storytelling. A collaboration between SchUM-Städte e.V. and the Interdisciplinary Centre for Digital Experience Design (IZEd) at the Faculties of Tourism / Transport and Computer Science at Worms University of Applied Sciences.
- schaz – Rediscovering Worms’ Treasures: a gamification app for Rhineland-Palatinate Day 2018, an IZEd externally funded project financed by the City of Worms in cooperation with the State Chancellery of Rhineland-Palatinate. >> Video trailer
- Experience Worms – a guided tour app for the city of Worms, an externally funded project by the IZEd on behalf of the Worms Economic Development Agency mbH
- Academic support for the ‘City of Worms Education Guide’ project, including the design of the educational panorama; an externally funded project by the IZEd on behalf of the Worms Education Office in collaboration with eichfelder artworks.
- Concept development for the “Sparkassen-Stadt-Lounge Worms”, a third-party-funded project by IZEd on behalf of Rheinhessen Sparkasse
- Evaluation and redesign of the City of Worms’ website – divided into a “residents’ homepage” and a “tourism & culture” section; a third-party-funded project by IZEd on behalf of the City of Worms
- SPH AG – e-commerce system provider, Stuttgart
Design of a consultancy and communication tool for systematic project planning and support based on best practice patterns for e-commerce solutions. - Worms
City Council Empirical analysis of the potential acceptance of gamification concepts for the design of mobile event applications as part of the 2016 Rhineland-Palatinate Day in Alzey. Collaborative research project with Prof. Dr. habil. Jan Drengner, Department of Tourism and Transport (IZEd). - HEBERGER GmbH, Schifferstadt
Internship App: Design of a hybrid app to act as an intermediary between companies and potential interns, with the aim of facilitating low-threshold yet targeted contact - sc synergy GmbH, Bodenheim
User experience consultancy as part of the redesign of sc synergy GmbH’s web-based document management system. - Vinocheck UG, Neustadt an der Weinstraße
Heuristic evaluation & UX consultancy to support the development of the innovative wine portal Vinocheck and its context-sensitive, personalised app (Florian Schneider’s Master’s thesis). - Development of a crowdfunding and matchmaking platform for academic projects and graduates in collaboration with Prof. Dr Lars Jäger (International Business Administration degree programme), supported by the ‘Team-Oriented Project’ course and the student project ‘Fundiea’.
- Eye-tracking-based control of applications for people with physical disabilities, coaching the start-up EyeV and accompanying research work.
- Research collaboration on gaze-based interaction with the Westphalian University of Applied Sciences, Prof. Dr Jens Gerken.
Selection of student projects in the research area
| Immersive flight simulation as a realistic evaluation platform: assessment of the detection of collision risks and distraction patterns – Ibrahim Göksen | |
| Play-based learning of radio communication for pilots: Development of a mobile application for ATC voice training – Marc Vogel | |
| Android Auto – a technical and conceptual analysis of the technology using the RelaxedDrive app as an example Romual-Sandry Tcha-Talla | |
| Mobile video banking: interactive financial advice independent of time and place Lukas Bisdorf | |
| Hybrid app for streamlined contact matching and reducing communication barriers between employers and job seekers Stephane Siewe | |
| UX design of a blended learning solution for the inclusion of seriously ill schoolchildren Sebastian Jung, BOLDLY GO INDUSTRIES | |
| Vinocheck App – User experience concept and implementation of a personalised, context-sensitive wine portal Florian Schneider | |
| Smartwatch app for personalised driver information and emotion-based navigation Steve Chactue Akono | |
| Condensation and presentation of lecture content via visual concept maps Joachim Grätz | |
| Interactive storytelling for mobile, location-based visitor information, using the Jewish cemetery in Worms as an example Jeanne-Marie-Diane-N M’bra | |
| Pepper’s ghost directed by gaze: using eye movements for implicit control of holographic product illustrations Konstantin Wachendorff | |
| Control system for context-dependent audio playback for multiple users and rooms Max Steffen | |
Interactive Motion Mirror | |
Eye-tracking assistant for users with disabilities – see also: EyeV | |
| Inside Cloud (exhibition concept) Dennis Weissmann, Julius Weyl, Melanie Tesch, Benjamin Leuthold, Sebastian Ewald, Sebastian Jung | |
ARO – Augmented Reality | |
PersoCar – Social Car Configurator | |
360DC
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Worms Cathedral Master Builder
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Current lectures
- Bachelor’s in Applied Computer Science
- User Experience
- Team-based project
- Master’s in Mobile Computing
- Moodle course for graduates